Full-time developer specializing in digital games and web/mobile applications using technologies like Unity, Godot, React, and Vue.js. Experienced in backend systems and infrastructure with PHP, Microsoft Server, REST APIs, and SQL Server. Also proficient with Canvas LMS and design tools like Figma. Developed hundreds of interactive materials and educational web pages to support the university's digital learning initiatives.
Bachelor's Degree in Science in Computer Engineering
Graduated with a strong foundation in software development and system analysis, programming in languages such as C, C++, C#, JavaScript, PHP, Java, and HTML. Gained solid experience in database design and management using SQL Server, MySQL, and Oracle. Developed knowledge in data security, including encryption practices to ensure information confidentiality. Experienced in system design, utilizing tools like Photoshop and CSS to create user-friendly and visually appealing interfaces. Participated in full software development lifecycles through methodologies like Design Thinking and Scrum, aligning technical solutions with business goals.
Provided support in database management with SQL optimization for Oracle and MySQL. Participated in the integration and support of EMR systems like MVPEP, improving clinical data access. Conducted user training to enhance system usage. Also contributed to medical profile analysis and system troubleshooting, proposing tailored technical solutions.
Completed a technical program focused on electrotechnics with solid training in basic electricity, electric current principles, and circuit theory. Developed hands-on experience with series, parallel, and mixed electrical circuits, using components such as resistors, capacitors, and inductors. Gained familiarity with safety standards and regulations, ensuring safe and compliant practices in electrical installations and maintenance.
This is a list of project i made in my profissional area.
Globe Explorers
Nasa Space Apps Winner
GLOBE Explorer is a 3D exploration game and winner of NASA Space Apps.
The game brings the GLOBE program to life, allowing players to monitor environmental changes through real
scientific observation.
Switch between specialized characters, explore a scientific site, and apply the correct GLOBE protocols to
complete NASA-inspired missions.
"Maria: A Life’s Journey" is a narrative game with puzzle elements, built in Unity. The player experiences the life of Maria through beautifully illustrated scenes, and at key moments in the story, must piece together important memories using classic puzzle mechanics.
Celestial Captures is a relaxing photography website built with simple HTML, JavaScript, and a direct
connection to NASA’s Photo of the Day API.
Explore space, capture stunning celestial moments, and enjoy a calm, immersive experience that combines
creativity and real astronomical data.
A JavaScript-based extension to enhance Microsoft Planner's visibility by transforming task color
palettes into darker, more accessible tones.
Published on the Google Chrome Web Store, this tool improves readability and user experience for
professionals who rely on Planner for daily task tracking.
SCRUM THE GAME is a 2D game built in Unity using C#, designed to simulate agile project management in a
fun and interactive way.
Players manage sprints, assemble teams, and optimize resources while learning the core principles of
Scrum.
An RPG developed in RPG Maker using JavaScript, designed as an educational platform where players embark on a classic RPG adventure while learning proper word usage and spelling. The game blends fun with learning, making education more interactive and engaging.
A visual novel developed in Tyrano Builder with JavaScript, designed as an educational platform.
Through an engaging narrative and captivating characters, the game explores key environmental education
topics, making learning immersive and interactive.
Final graduation project focused on the development of a mobile application using Android Studio, aimed at
supporting social causes for the care of abandoned animals.
The app connects users with local shelters and promotes adoption, donations, and animal welfare awareness.
Meu Menu is a mobile application developed using Android Studio and Java, focused on calorie tracking,
healthy eating, and cooking guidance.
Created for the ARTHE Project at university, the app supports nutritional re-education through practical
and accessible features.
With Java, I’ve developed logic-based applications, mobile prototypes, and game mechanics in academic and experimental contexts. I understand object-oriented principles deeply and apply them to design scalable and efficient Java solutions.
Node.js is a key part of my backend toolkit. I’ve used it to build REST APIs, command-line tools, and integrate server-side logic in full-stack applications. I’m also familiar with deploying Node apps and working with npm-based workflows.
I use Vegas Pro for editing gameplay footage, trailers, and tutorials. My workflow includes audio balancing, transitions, motion effects, and exporting high-quality videos for educational and promotional use, enhancing the communication of our projects.
I’ve used PHP in multiple backend projects and built an entire IIS + PHP server environment at work. My experience includes building RESTful APIs, handling form submissions, session management, and integrating PHP into educational tools and dashboards.
I use Git daily for version control and collaboration. From managing codebases across game and web projects to participating in team workflows with GitHub and GitLab, I ensure safe and organized development through branching, merging, and CI/CD practices.
Postman is one of my go-to tools for testing and documenting APIs. I use it frequently to validate endpoints, automate testing processes, and collaborate with backend teams during development and integration phases of web systems.
I’ve used HTML as the backbone of countless web applications and learning modules. I structure clean, semantic markup that integrates with CSS, JavaScript, and frameworks like React and Vue to create modern, accessible web solutions.
CSS is a key part of my web development process. I’ve used it to style hundreds of responsive pages, ensuring that every digital product looks sharp and functions smoothly across devices. I focus on maintainability and clean design principles.
I have strong experience with SQL, working extensively with MySQL and SQL Server to design, query, and optimize relational databases. From managing student data to powering backend systems, I ensure data integrity and efficiency in every project.
I use Figma daily in my workflow to design user interfaces, prototype interactivity, and collaborate with teams. It plays a central role in shaping intuitive digital experiences that align with branding and accessibility goals in our educational projects.
Vue.js has been an essential tool in my frontend toolkit for creating modular, reactive interfaces. I've applied it in projects focused on usability and speed, integrating seamlessly with REST APIs and ensuring a smooth user experience across devices.
I’ve developed numerous interactive interfaces and responsive web applications using React. With a strong command of component-based architecture, I use React to create scalable, maintainable user experiences for both educati onal platforms and internal systems.
I’ve built multiple game projects using Unity with C#, ranging from educational 2D platforms to multiplayer 3D experiences. I have deep knowledge of Unity’s engine, physics, animation, and UI systems, applying them in real-time environments for interactive learning and entertainment.
I’ve used JavaScript in thousands of projects throughout my career. I have extensive experience with this powerful programming language, applying it in a wide range of use cases — from creating dynamic, interactive environments to building seamless web interactions.
Numbers lead to code. Code turns into stories.
I’m a Full-Stack Developer and Game Designer with a background in Software Engineering and a degree in
Computer Programming – Specific Applications.
I’m also experienced in game development always bringing interactive ideas to life.
My goal is to improve people's lives through code. Whether it’s by building intuitive systems, meaningful games, creating stories and experiences that can change and affect people in a good way.
I'm a full-stack developer and game designer , feel free to explore and get to know me a bit more!